﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WpfApp1.Model
{
    class NoticeInput:NoticeObject
    {
        private string notice;
        private string input;
        private string dest_dictionary;
        private bool is_cancel;
        private bool is_jump;

        public string Notice { get { return notice; } set { notice = value;RaisePropertyChanged("Notice"); } }
        public string Input { get { return input; } set { input = value; RaisePropertyChanged("Input"); } }

        public string Dest_dictionary { get { return dest_dictionary; } set { dest_dictionary = value; RaisePropertyChanged("Dest_dictionary"); } }

        public bool Is_cancel { get { return is_cancel; } set { is_cancel = value; RaisePropertyChanged("Is_cancel"); } }
        public bool Is_jump { get { return is_jump; } set { is_jump = value; RaisePropertyChanged("Is_jump"); } }
    }
}
